Oops.
This has not been a great week for me. I'll be honest -- for the last few days I've been wandering around in this vague haze without much motivation. I've let a few things slip so now I'll be playing catch up over the weekend. Most important is making sure all of the time-sensitive stuff is handled, like following up on job prospects or making sure the game is ready for tonight, or that the next episode of the serial is ready to go by Tuesday. The newsletter is going to be a day late.
I wish I could lay this all down at the feet of not-great sleep this week, but honestly I've just made a few bad decisions. One day of slippage is excusable, but I've lost half a week to this. Can you work out the culprit? That's right. Marijuana.
On Wednesday I just...could not that day. I did manage to apply for several positions but after that I folded clothes and watched Press Your Luck. I'm going to geek out about this game show, possibly for the rest of the journal.
I watched Press Your Luck as often as I could as a wee leveret. The appeal is obvious! A big board of flashing lights and ever-changing dollar amounts and prizes; people gambling that they'll be able to hit one of the good spaces while avoiding the "whammy", the one space that takes away all of the money they've gotten so far. Four whammies and they're out of the game permanently, so it gets really exciting towards the end. Folks have accumulated money AND whammies, so they end up passing spins back and forth hoping the other players will bust out so they can win.
When I was a kid, this was magical. The split-screen highlighting the final two competitors, surrounded by the big board, just lights up my brain in ways I can't describe. It was my favorite game show, and I've wanted a revival in the worst way for like, decades. And it's finally here.
The new version leaves the best parts untouched. Three players answer trivia questions to earn spins on the big board over two rounds. The player who earns the most money by the end of the game wins everything in their bank and goes on to the all-new bonus round, which is THE BEST. It's basically an entirely NEW episode of Press Your Luck with the winner trying to survive six rounds with the big board all by their lonesome.
So, the player has to take all spins in a round no matter what. The first round gives you 5 spins; the second round gives you 4; the rest give you 3. Each round, the Big Bucks on the board gets higher, from $10K in Round 1 all the way up to $100K in Round 6. In addition to that, the player gets *personalized* prizes added to the board for them, everything from "Spaghettios for Life" to a brand new Maserati. Folks have won a VIP concert with Cher, a month-long trip to Australia, a butler for six months, all kinds of stuff.
One of the things I've noticed about this version of Press Your Luck is that the big board seems to follow its own morality. Don't be too greedy. Expect whammies to show up; it's not about avoiding them so much as bouncing back after you've gotten one. And Elizabeth Banks has a pretty strong personal bubble.
Banks is the host of this new version, and it's interesting to watch her slowly get better over the first season. At first I had been wondering why she seemed so cold and oddly judgy, but then you see how excited the contestants get and how...unrestrained they can be with physically expressing their joy. A lot of these folks are big guys and Banks isn't a very large woman. I get the feeling that she is not that keen on physical contact so it takes a while for her to set that personal boundary, make sure it's respected, and then begin interacting with the contestants on terms she's more comfortable with. Maybe this is me reading too much into it, but it's interesting to think about how a woman handling hosting duties leads to fundamentally different considerations.
Anyway, the show is great and I love it. But while I was binging the episodes over the past two days, I did realize that this is not the way I should be spending my time. I just couldn't muster the motivation to do something else.
So now I'm in a bit of a crunch. After handling job duties and the Marshmallow Ranch Gazette I'll be working on tonight's D&D game the rest of the day. I...accidentally deleted my campaign in Fantasy Grounds last week so there's a bit of catch-up to do there, but it gives me the opportunity to set things up the right way instead of the ad-hoc stuff I had been doing.
There's lots to do and not enough hours in the day. So be it, see to it!
This has not been a great week for me. I'll be honest -- for the last few days I've been wandering around in this vague haze without much motivation. I've let a few things slip so now I'll be playing catch up over the weekend. Most important is making sure all of the time-sensitive stuff is handled, like following up on job prospects or making sure the game is ready for tonight, or that the next episode of the serial is ready to go by Tuesday. The newsletter is going to be a day late.
I wish I could lay this all down at the feet of not-great sleep this week, but honestly I've just made a few bad decisions. One day of slippage is excusable, but I've lost half a week to this. Can you work out the culprit? That's right. Marijuana.
On Wednesday I just...could not that day. I did manage to apply for several positions but after that I folded clothes and watched Press Your Luck. I'm going to geek out about this game show, possibly for the rest of the journal.
I watched Press Your Luck as often as I could as a wee leveret. The appeal is obvious! A big board of flashing lights and ever-changing dollar amounts and prizes; people gambling that they'll be able to hit one of the good spaces while avoiding the "whammy", the one space that takes away all of the money they've gotten so far. Four whammies and they're out of the game permanently, so it gets really exciting towards the end. Folks have accumulated money AND whammies, so they end up passing spins back and forth hoping the other players will bust out so they can win.
When I was a kid, this was magical. The split-screen highlighting the final two competitors, surrounded by the big board, just lights up my brain in ways I can't describe. It was my favorite game show, and I've wanted a revival in the worst way for like, decades. And it's finally here.
The new version leaves the best parts untouched. Three players answer trivia questions to earn spins on the big board over two rounds. The player who earns the most money by the end of the game wins everything in their bank and goes on to the all-new bonus round, which is THE BEST. It's basically an entirely NEW episode of Press Your Luck with the winner trying to survive six rounds with the big board all by their lonesome.
So, the player has to take all spins in a round no matter what. The first round gives you 5 spins; the second round gives you 4; the rest give you 3. Each round, the Big Bucks on the board gets higher, from $10K in Round 1 all the way up to $100K in Round 6. In addition to that, the player gets *personalized* prizes added to the board for them, everything from "Spaghettios for Life" to a brand new Maserati. Folks have won a VIP concert with Cher, a month-long trip to Australia, a butler for six months, all kinds of stuff.
One of the things I've noticed about this version of Press Your Luck is that the big board seems to follow its own morality. Don't be too greedy. Expect whammies to show up; it's not about avoiding them so much as bouncing back after you've gotten one. And Elizabeth Banks has a pretty strong personal bubble.
Banks is the host of this new version, and it's interesting to watch her slowly get better over the first season. At first I had been wondering why she seemed so cold and oddly judgy, but then you see how excited the contestants get and how...unrestrained they can be with physically expressing their joy. A lot of these folks are big guys and Banks isn't a very large woman. I get the feeling that she is not that keen on physical contact so it takes a while for her to set that personal boundary, make sure it's respected, and then begin interacting with the contestants on terms she's more comfortable with. Maybe this is me reading too much into it, but it's interesting to think about how a woman handling hosting duties leads to fundamentally different considerations.
Anyway, the show is great and I love it. But while I was binging the episodes over the past two days, I did realize that this is not the way I should be spending my time. I just couldn't muster the motivation to do something else.
So now I'm in a bit of a crunch. After handling job duties and the Marshmallow Ranch Gazette I'll be working on tonight's D&D game the rest of the day. I...accidentally deleted my campaign in Fantasy Grounds last week so there's a bit of catch-up to do there, but it gives me the opportunity to set things up the right way instead of the ad-hoc stuff I had been doing.
There's lots to do and not enough hours in the day. So be it, see to it!